I’m evaluating a batch of quantized Qwen3.8 27B models (non-GGUF) on 20K+ prompts across a variety of tasks:
cyankiwi/Qwen3.8-27B-AWQ-INT4 — done
unsloth/Qwen3.8-27B-NVFP4 — done
EschaLabs/Qwen3.8-27B-Escha-W2 — done
ISTA-DASLab/Qwen3.8-27B-3Bit-GSQ — running
Mia-AiLab/Qwen3.8-27B-EXL3-3.5bpw — pending (still figuring out whether it can support high concurrency; if not, it won't make it to the list)
I can include one more model. Any recommendations (must be non-GGUF)? Maybe NVIDIA's NVFP4?
I’m also evaluating all the models I made here:
So far, everything looks good except for the smallest model, whose evaluation is still running.
Some of my quantizations use 8-bit activations. While they don’t appear to hurt accuracy, I’m not seeing any significant speedup either (on Blackwell). I’ll run a few ablation experiments with 16-bit activations to get a better sense of the tradeoff.
These are non-agentic evaluations. For agentic evals, I’ll focus on two models: the fastest 4-bit version and the lowest-bpw model that preserves accuracy.
Once everything is done, I'll publish all the results, including latency and token efficiency.
K2-Horizon-7B scores 21 on Artificial Analysis Intelligence Index, punching above its weights.
It scores 50% above the next best model under 10B, beating Qwen3.6-35B-A3B and closely matching Qwen3.6-27B.
• Try it:
• 8-bit quantization:
• Uno, the speed-up diffusion-augmented version:
NVIDIA’s latest GeForce Game Ready Driver 616.56 is causing display problems for some users, including screen flickering, brightness changes and brief color corruption.
The issue is particularly common at 8-bit color depth, switching to 10-bit has stopped the flickering for many users.
The problem isn’t limited to games, users have reported flickering on the Windows desktop and in browsers across RTX 20, 30, 40 and 50-series GPUs.
NVIDIA is aware of the problem and is testing a fix.
Ready to solve a cosmic mystery?
Join Detective Eagle Quark in our Space Forensics interactive online game as he investigates why stars are exploding … and learn some astronomy along the way!
Start your 8-bit adventure:
having a lot of fun with the Ghost brand! using the new Geist Pixel font by @vercel and I made this lil 8-bit guy on a 32x32 pixel grid.
chat did i cook?
I got pissed off that one half of my split keyboard got defected and my backlight doesn't work anymore.
So I implemented a custom firmware that runs A REAL snake game on the working half's backlight that I can control from the other half :D
It is a real game engine with random food points and increasing tick rate. The whole game is just about 1.2kb in binary and works entirely on the 8-bit board back to back with the standard programmable firmware.