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Game developer Thomas Grové from Studio Interrupt recreated the same horror game in both Unity and Godot to compare the engines side by side, and the results were surprisingly one-sided. The project, a retro-style horror game called “Eyes Never Wake,” was built in both engines under the same conditions. According to Grové, Godot performed better in most areas affecting everyday development. >The engine started much faster, scripts compiled dramatically quicker, exports finished in seconds instead of minutes, and the install size was only a tiny fraction of Unity’s. >Godot launched in about 13 seconds versus Unity’s 80 seconds, and exporting took around 2 seconds in Godot compared to nearly 15 minutes in Unity. >The developer also found that Godot delivered stronger lighting and atmosphere, showing how much the engine’s visuals have improved.
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GAME 4 IN SAN ANTONIO 🍿 SGA and OKC (76 bench PTS, most in a Conference Finals game since 1970-71) delivered on the road in Game 3 to go up 2-1. Tonight, Wemby and the Spurs look to even the series. 8:00pm/et on NBC & Peacock NBA Conference Finals presented by @Google
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GAME 4️⃣ 📺 NBC & Peacock: 📻 @sportsanimal 📲 Playoff Postgame Show live on Thunder YouTube
GAME 2 OF THE ECF GOES TO CAROLINA 🌀 Headed to Montreal with a tied series 🍿
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GAME 3 SHIFTS TO THE LAND ⚔️ Jalen Brunson (19p, 14a) and Josh Hart (26p) powered NYK to 9 consecutive Playoff wins and a 2-0 series lead. Tonight, the Knicks look to become the 10th team in NBA history to win 10 straight games in a single postseason, while Donovan Mitchell and the Cavs look to get on the board at home. 📺8:00pm/et on ABC NBA Conference Finals presented by @Google
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