David Jaffe, the creator of God of War, says the move away from physical games isn’t driven by greed but by the economics of modern game development.
According to Jaffe: “Here’s the actual uncomfortable truth: Phasing out physical media is not some evil, greedy, illuminati anti-consumer plot. It is just the brutal unavoidable financial reality of an industry trying to survive…when games cost $300 M+.”
He also argued that third-party publishers aren’t pushing back against Sony’s shift toward digital because it benefits them: “You can see why third-party publishers are not fighting Sony on this, they’re popping champagne.”
Jaffe believes that with AAA game budgets now regularly exceeding $300 million, publishers are looking for ways to cut costs and maximize revenue, and reducing reliance on physical media is one of those strategies.
David Jaffe, the original creator of the God of War series, has mocked God of War: Laufey.
He said the game looked “like shit” and compared it to Forspoken.
He also described it as “uninspired” and “dull,” and predicted that it wont sell good, saying, “It’s dead. That game is not going to do well.”
Not even the creator of god of war likes it…