Pocketpair says it has no plans to use generative AI in its games, as players don’t want it and its artists prefer creating things themselves.
“We don’t believe in it,” said publishing and communications lead John “Bucky” Buckley.
“Gamers don’t want it,” Buckley said, adding that many of the studio’s artists enjoy making assets by hand rather than relying on AI tools.
“We have a lot of artists who like doing stuff themselves.”
The studio says its artists create thousands of sketches and that human creativity remains at the heart of its games.
The company sees no reason to adopt it when both its developers and players are happy with the current approach.
Pocketpair says Palworld 1.0 will be the biggest update the game has received so far, with more new Pals and major changes spanning the entire game.
Players will also finally be able to explore the World Tree region and uncover more of the story.
According to John “Bucky” Buckley, version 1.0 is “bigger in scale than any update” the game has received, with “more new Pals than ever” added in a single release.
Buckley also confirmed that Pokémon-style Pal evolutions are not planned.
Instead, Pocketpair wants to focus on creating new creatures and systems, keeping each Pal as its own distinct species.