Sony’s own financial reports show that PlayStation first-party game sales have fallen significantly since their peak in FY2020.
First-party game sales reached 58.4 million units in FY2020 before declining over the following years. While sales rebounded slightly in FY2025, they remain well below FY2020 levels.
Numbers by year:
- FY2020: 58.4 million units
- FY2021: 43.9 million units
- FY2022: 43.5 million units
- FY2023: 39.7 million units
- FY2024: 28.9 million units
- FY2025: 32.1 million units
Despite the FY2025 recovery, first-party game sales are still down about 45% from their FY2020 peak.
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Sony is reminding PlayStation users that age verification will soon be required for certain PSN features in the UK and Ireland.
Players who do not verify their age by the deadline may lose access to several social and communication features, including:
- Voice chat
- Text messaging
- Party chat and group sessions
- Discord voice chat integration
- Gameplay broadcasting to YouTube and Twitch
- Some in-game chat and user-generated content features
Users will still be able to play games and access the PlayStation Store without age verification.
Sony says the change is being introduced to comply with online safety regulations and create safer online experiences for younger users.
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Sony has confirmed that Destruction AllStars is shutting down permanently.
The game was removed from the PlayStation Store on May 26, 2026, and players can no longer buy Destruction Points or purchase it digitally.
Sony also confirmed that the game’s multiplayer servers are already offline due to ongoing technical issues and will not return.
Full server support for Destruction AllStars will officially end on November 25, 2026, at 15:00 UTC. After that, only Arcade Mode single-player challenges may still work for players who already own the game, although some features may stop functioning.
Any Destruction Points players already own can still be used in available single-player content until the servers close later this year.
Destruction AllStars launched as one of the early multiplayer games for the PS5 and was included with PlayStation Plus at launch, but struggled to keep an active player base.
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Sony Interactive Entertainment has filed a new patent that could make waiting in games less boring. The idea is to show picture-in-picture content on the screen during loading times, matchmaking, or other delays.
Instead of only showing a loading screen, players could watch useful content while they wait. This may include gameplay tips, story recaps, livestreams, tutorials, mini-games, or community videos.
>Players could see extra content while games load or search for matches.
>Content may include tips, videos, tutorials, and live streams.
>The feature could help new players learn the game faster.
>Some gamers are worried it could later be used for ads.
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Sony spent $3.6 billion to acquire Bungie, a financially struggling studio on the brink of bankruptcy that owned only a single major game IP.
>Sony bet hard on Bungie’s live-service “expertise,” and it helped produce Concord, a $400 million disaster called one of the biggest flops in modern gaming history.
>Bungie’s Marathon project has completely failed to retain players.
>Destiny 2 has officially announced it would cease major updates.
Why did Sony drop billions on this, It must be one of the worst acquisitions in history.
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Sony’s new pricing tests on the PlayStation Store may break European laws.
The company is quietly showing different prices for the same digital games to different players.
For example, the price might change based on whether you are logged into your account or other hidden factors.
Sony is not informing anyone that these tests are happening. Legal experts say shops must clearly explain upfront when they use personalised pricing so buyers can make informed choices.
Without this information, the practice could violate EU consumer protection rules.
By comparison, Microsoft shows similar special offers on the Xbox Store but labels them clearly in a “Just for You” section.
the company faces a separate £2 billion lawsuit in the UK over PlayStation Store pricing practices.
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Sony Interactive Entertainment filed trademarks for “Break In” in the United States and Europe.
The timing aligns with the upcoming PlayStation State of Play event on June 2.
Community and industry speculation says its a potential rebrand of Haven Studios’ Fairgame$, the competitive multiplayer heist/extraction shooter first teased in 2023.
One of Fairgame$’s core heist gameplay phases is literally called “Break In,”
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Sony PlayStation Network accounts are being stolen very easily right now, even with extra security like 2FA or a passkey.
The problem is not stolen passwords or a big data leak, but attackers who call or chat with PlayStation Support and trick the team using just your public PlayStation username and one old payment detail, such as the last four digits of a card or an old order number.
Once successful, they can change your email, turn off security, reset your password, and lock you out.
This has happened to normal players and famous ones too
Sony has known about this for months but has not fixed it yet.
To protect your account:
>hide your PlayStation username from social media bios and pictures
>remove saved payment cards or use virtual cards with low limits
>check your account often for new sign-ins
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Sony is facing a lawsuit over claims that the company unfairly benefited from PlayStation 5 price increases linked to import tariffs.
According to the lawsuit, Sony raised PS5 prices after tariffs were placed on imported goods. These extra costs were reportedly passed on to customers, making consoles more expensive.
The legal complaint says the tariffs were later ruled unlawful, which means companies may now qualify for refunds from the government.
Plaintiffs argue that if Sony keeps both the higher prices paid by customers and any future tariff refunds, the company would receive what the lawsuit describes as a “double benefit.”
The case was filed in a California federal court and could expand into a class action covering many PS5 buyers across the United States.
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Sony’s PlayStation Studios CEO Hermen Hulst told staff in a town hall that the company’s narrative single-player games will remain exclusive to PlayStation consoles.
This confirms Bloomberg’s Jason Schreier’s reporting from March, which stated that titles like Ghost of Yotei and Saros will stay PS5-only, while multiplayer games such as Marathon will still release on PC.
Sony’s multiplayer and live-service projects like Marathon will continue to launch on PC and other platforms as planned.
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