ANANTA officially launches on January 15, 2027.
The open-world action game has been described as an “anime GTA,” with a large modern city, cars, combat, missions and supernatural elements.
The game will have two cities: one inspired by Western settings and another influenced by Eastern culture and architecture.
Anantha Nageswaran and P.S. Srinivas suggest that China’s exchange rate is not a mere by-product of global imbalances, but “one of the channels through which the imbalance is generated”. Register to read their full guest essay (it’s free)
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