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Meet Kimi K2.6 agent - Video hero section, WebGL shaders, real backends. From one prompt. 🔹 Video hero sections - cinematic aesthetic, auto-composited 🔹 WebGL shader animations - native GLSL / WGSL, liquid metal, caustics, raymarching 🔹 Motion design - GSAP + Framer Motion 🔹 Backend database: Kimi wires up auth + database + backend in one pass. 🔹 Website stack - React 19 + TypeScript + Vite + Tailwind + shadcn/ui 🔹 3D w/ physically-based lighting - Three.js + React Three Fiber
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Meet Kimi K2.6: Advancing Open-Source Coding 🔹Open-source SOTA on HLE w/ tools (54.0), SWE-Bench Pro (58.6), SWE-bench Multilingual (76.7), BrowseComp (83.2), Toolathlon (50.0), Charxiv w/ python(86.7), Math Vision w/ python (93.2) What's new: 🔹Long-horizon coding - 4,000+ tool calls, over 12 hours of continuous execution, with generalization across languages (Rust, Go, Python) and tasks (frontend, devops, perf optimization). 🔹Motion-rich frontend - Videos in hero sections, WebGL shaders, GSAP + Framer Motion, Three.js 3D. 🔹Agent Swarms, elevated - 300 parallel sub-agents × 4,000 steps per run (up from K2.5's 100 / 1,500). One prompt, 100+ files. 🔹Proactive Agents - K2.6 model powers OpenClaw, Hermes Agent, etc for 24/7 autonomous ops. 🔹Claw Groups (research preview) - bring your own agents, command your friends', bots & humans in the loop. - K2.6 is now live on in chat mode and agent mode. For production-grade coding, pair K2.6 with Kimi Code: - 🔗 API: 🔗 Tech blog: 🔗 Weights & code:
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