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According to estimates from Alinea Analytics, Saros is selling slower than Returnal, even though the PS5 player base is much bigger now than in 2021. The analytics firm estimates Saros sold a little over 300,000 copies in its first two weeks. Some analysts believe the game may struggle to recoup its reported budget if sales do not improve Sony has not released official sales figures for Saros as of May 12. Some say that the slower sales are due to roguelike shooters remaining a niche genre, while others point to the $70 launch price.
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According to updated estimates from Alinea Analytics, Marathon has sold nearly 1.5 million copies across all platforms Back in March, the same firm estimated that the game had sold around 1.2 million copies by March 24. That means Marathon added roughly 300,000 sales over the following two months. If those figures are accurate, then the sales pace has slowed substantially. >Reported sales on March 24: 1.2 million >Reported sales today: 1.5 million >Increase: 300,000 copies That means only about 25% growth over the two-month period These figures are estimates from Alinea Analytics based on market data so the true total could be higher or lower.
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Gears of War: E-Day was undercut by Game Pass, says Alinea's Rhys Elliott, as 722K early buyers paid just $30. 🔗 The game has sold only 230K units across Xbox (console and PC app) and Steam, a meager result for a triple-A game that has been in development for many years with a massive budget. 168K units were sold on Steam, and only 62K on Xbox.
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Gears of War: E-Day has sold around 230K copies, according to @alineaanalytics , but there’s more to the story. >Steam: 168K copies sold, bringing in around $11M >Xbox: Just 62K copies sold, but nearly $26M in revenue. >Game Pass: An estimated 1.7M players accessed the game through the subscription. >Early access: 722K Game Pass subscribers reportedly paid $30 extra to play up to five days early, generating around $21.7M That means nearly 950K players paid something to play early or buy the game.
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Capcom’s Resident Evil discounts are boosting game sales alongside Zach Cregger’s new Resident Evil movie. According to Alinea Analytics: >RE2 Remake: PS5 sales nearly doubled, with daily players up 48% >RE4 Remake: sales up 54% on PS5 >RE3 Remake: daily players up 25% >RE4 Remake: daily players up 24% >Resident Evil Requiem: daily players up 20% The movie effect was much smaller on Steam, with sales increases of around 11–14%. The new movie had the biggest opening in the 24-year history of Resident Evil films
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Forza Horizon 6 is off to a huge launch. According to analyst firm Alinea Analytics, the game sold an estimated 4.9 million copies in its first week and generated more than $325 million in gross revenue, despite being available day one on Xbox Game Pass. >Around 2.8 million copies were sold on Steam. >Roughly 2.1 million copies were sold across Xbox console, PC, and cloud. >More than 3 million additional players accessed the game through Game Pass instead of buying it outright. Analyst Rhys Elliott says Game Pass likely reduced direct sales because many players who otherwise might have purchased the game simply played it through their subscription. The service helped push total player counts above 6 million almost immediately. Premium Edition upgrades and early-access purchases were strong, with about 1.7 million players buying into early access.
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Clair Obscur: Expedition 33 has sold 8.7 million copies and generated around $366 million in revenue, according to Alinea Analytics. -58.8% on Steam -5.5% on Xbox The game also had 4.3 million Game Pass players, which may have reduced Xbox sales but it also helped more people discover the game. Make amazing games, sell like crazy? Who would have wondered this
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Gears of War: E-Day reportedly cost over $500 million to develop, excluding marketing. A source familiar with Xbox’s business says the budget exceeds earlier reports of over $400 million. Alinea Analytics estimates around 230,000 copies sold in the first week, generating about $37 million. Microsoft has not yet released official sales or player numbers. A PS5 release probably wouldn’t have solved the problem. Gears of War: Reloaded sold 684,000 copies on PS5, which would have added roughly $33 million in revenue for E-Day after platform fees. If true, the studio is cooked, Asha is coming for them.
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An analyst says the backlash over Sony ending physical PS5 game production is coming from a “vocal minority of a revenue minority.” Rhys Elliott of Alinea Analytics says most players are already digital, especially sports and live-service gamers. But physical buyers still matter: they’re often longtime fans, collectors and big spenders who buy games at launch and collector’s editions. So while they might be a smaller part of the market, they’re also a group that spends a lot of money. He also says Sony’s messaging has made the whole situation worse
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