PS5 emulation is now running on Xbox Series X.
The KytyPS5 emulator has been ported to Xbox Series X as a UWP app through Developer Mode. Some PS5 games are already booting with sound and controller support.
The Xbox version uses a Direct3D 12 renderer and Mesa’s shader translation to make the PS5 software work on Xbox hardware.
Performance is still rough: Astro Bot is around 10 FPS on Xbox right now, so this is definitely not replacing a PS5 yet.
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PS3 emulation on Android is getting Frame Generation.
ARMSX3 0.9.4.2 is experimenting with Frame Generation through LSFG.
But don’t expect it to work perfectly yet, It’s still a work in progress, and some phones with the Snapdragon 8 Gen 2 and Adreno 740 can run out of GPU power when PS3 emulation and Frame Generation are used together.
So in some games, Frame Generation might actually be too heavy to use.
ARMSX3 has also been getting other improvements, including RPCN online play, pipeline caching and more Adreno-specific optimizations.
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PS5 emulation has hit another impressive milestone.
A Discord user named RSantila reportedly booted Astro Bot on a Windows PC using SharpEmu, an experimental PS5 emulator.
This is huge since Astro Bot is a 2024 PS5 exclusive and shows how quickly PS5 emulation is advancing.
One interesting detail is that Claude is listed as a contributor to the SharpEmu project on GitHub because people are using it to advance even faster.
Apparently the community is contributing more after Sony’s recent announcement about ending physical game distribution in some markets.
Don’t expect to play PS5 games on PC anytime soon, though. Booting a game is just the first step.
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Runs local AWS emulation via Docker Compose with Floci, a drop-in replacement for LocalStack.
Modder brings original Xbox emulation to jailbroken PS5
PlayStation 5 emulation hits another massive milestone, as KyTyPlus renders Unreal Engine 5-powered Silent Hill 2 remake on an iGPU. 🔗
Another huge step for ps5 emulation, Demon’s Souls Remake is now running on a PS5 emulator KyTyPS5, this feels like Bloodborne shadps4 again
The game now reachs actual gameplay and yes the performance is terrible, FPS remains very low and crashes are still happening, so this is nowhere near a playable experience yet.
The good news is that shaders were fixed today through a new pull request, which should help the game progress further.
It’s still early, but the progress of PS5 emulation development lately has been impressive, maybe we could see GTA VI playable after launch
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Digital Optimus is different: real-time video human emulation as per Elon
Demon’s Souls Remake is making some serious progress on PC through PS5 emulation.
The game can now run at over 60 FPS on an RTX 5070 paired with a Ryzen 7 9800X3D at 1440p, with Frame Gen enabled, performance can reach close to 120 FPS.
That’s a huge jump from just a few weeks ago, when the game was struggling to reach 5 FPS even on much more powerful hardware.
Sony must be really losing their mind right now
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PlayStation Vita resource list for hacking, emulation, and homebrew