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Wccftech
@wccftech
We bring you the latest from hardware, mobile tech, gaming and internet industries | Tip: tip@wccftech.com
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NVIDIA Smooth Motion now runs on RTX 30 series GPUs thanks to NVSmooth30 mod, RTX 3050 Laptop and RTX 3080 confirmed working. 🔗
NVIDIA unleashes the next chapter of neural rendering and path tracing with RTX Kit SDK while RTX Mega Geometry 2.0 SDK gives devs the ability to stream insane levels of detail. 🔗
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PlayStation 5 emulation hits another massive milestone, as KyTyPlus renders Unreal Engine 5-powered Silent Hill 2 remake on an iGPU. 🔗
NVIDIA DLSS 5 gets open-source Vulkan reimplementation, runs on RTX 40 GPUs and even in web browsers. 🔗
Stellar Blade isn't finished yet 2 years after launch, Kim Hyung-tae says, as Shift Up chases the Crimson Desert playbook. 🔗
Leaker claims Xbox Helix beats PS6 by 40% in TFLOPS on paper. 🔗 The seemingly final TFLOPS figures for each console are 40 for the PS6 and 56 for the Xbox Helix. That gives Xbox's console a 40% TFLOPS advantage, at least on paper, which is significant.
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The Blood of Dawnwalker director promises performance improvements on PC, yet doesn't understand demands for 120+ FPS. 🔗 "But yes, when you see that the game works well - over 60 FPS - but people still complain that it's not 120, but 90 or 70..." he said. "It's like, I understand that but the game is about something else. It's not a shooter - it's not a game where it's so important."
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Tim Sweeney defends Xbox's 230-job Halo purge, saying top studios deserve the projects with the most potential. 🔗 "Putting the best performing studios in charge of the projects with the most potential makes sense, and gives those projects the best chance of success."
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Activision vows to build the 'greatest Halo game ever,' but insider says it will be a new chapter-style reboot. 🔗 "For Halo, our goal is clear: make the greatest Halo game ever, worthy of its universe and legacy, while staying true to what made players love it in the first place."
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3D artist buys RTX 5090 from second-hand market, discovers it's the Jensen Huang-signed 30th anniversary ASUS ROG Astral White OC. 🔗
Crimson Desert is changing forever on PC, as World Editor turns the game into a real sandbox with 48,000 options. 🔗
CXMT chases NAND as YMTC storms into DRAM territory, igniting a Chinese memory and storage chip turf war. 🔗
Micron 2 GB GDDR7 memory chips reach end of life, leaving RTX 50 series fully dependent on Samsung and SK Hynix. 🔗
Xbox cuts 268 more roles as reset deepens, folding Obsidian into Bethesda and Rare into Activision. 🔗
New GeForce Game Ready driver is out now, optimized for Control Resonant, Gears of War: E-Day, and more PC games. 🔗
AMD quietly lays GDDR7 groundwork in Linux kernel, signaling RDNA 5 could finally abandon aging GDDR6. 🔗
Fable 2 has been ported to PC by fans, running at 60 FPS years after Xbox abandoned the classic. 🔗
PlayStation 5 Pro's PSSR strikes another victory, as Final Fantasy VII Revelation director promises 4K@60 FPS. 🔗
Xbox reportedly plots second layoff wave this week, with Blizzard and Halo Studios both in the firing line. 🔗 In July, CEO Asha Sharma told staff she would eliminate 1,600 roles by the end of the fiscal year, in addition to the 1,600 jobs cut that same month. What wasn't known was when the second half would land. The answer, apparently, is now.
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Resident Evil Veronica reportedly slips to fall 2027, dodging a brutally packed early 2027 release calendar. 🔗