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adding some gunpla wings aint a bad idea
My predictions for GTA 6’s Extended Look on August 27th: - ~15 minutes long, commentated by the same lady who did RDR2 and GTA 5’s gameplay previews - The game will look and feel like Red Dead 2 on steroids, NOT GTA 5. I think GTA 6 will have a giant focus on immersion and feeling grounded far more than GTA 5 - Will show a significant amount of gameplay, I’m thinking RDR2’s gameplay trailers part 1 + 2 combined into one video - Gameplay & Mission design criticisms will be directly addressed, showing off GTA 6 will have far more open mission structure similar to recent GTAO content - Gunplay will be massively improved and no longer rely on auto-aim, I am thinking much closer to Max Payne 3 than RDR2 - There will definitely be an open world section, showing off how the game has a high amount of enterable buildings, showing off some of the north sections of the map that we’ve not seen too. - Basketball as a playable sport will definitely be shown off alongside others since we’ve seen Jason play it in a screenshot - The first few minutes will be dedicated to story details, explaining the general set-up (likely showing off clips from the prologue) and how Jason and Lucia meet similar to how RDR2’s gameplay explained the story first - Gym and weight system from GTA San Andreas will hopefully return and be shown off - Greet/Antagonize which we saw in the leaks will definitely get a major focus, and how they improved it over Red Dead 2 - I think the reason its on Netflix is because it will be structured like a GTA 6 documentary, each section will explore a different aspect of the game and be presented in a cinematic format. I don’t think there will be developer interviews - It will blow everyone away with just how much content there is, it’ll make GTA 5 look like a small game especially in its open world activities. Bigger and denser than RDR2, while being an even more fun and polished game - GTA Online won’t be mentioned but I do think they will have some significant surprises to show about the game in some way With just a little over 2 weeks to go, I am definitely excited to look back on this and see how much I got wrong/correct. What are your predictions?
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The Black Panther Warriors黑豹天下 [1993] Directed By: Clarence Fok (Credited as Clarence Ford) Very fun era in Hong Kong Cinema where the creativity by directors such as Yuen Woo-Ping, Ching Siu Tung & Clarence Fok was pushing genre of action to new heights from a visual and choreography approach. With elements usually seen in the Wuxia genre with the wire work. Some of these directors started using that approach for hand to hand combat and combining it at times with gunplay. Giving us action fans a dynamic visual experience that is very reminiscent of what we saw in comic and manga panels.
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Call of Duty: Modern Warfare 4 has officially been revealed. Simon “Ghost” Riley is returning as one of the main characters alongside Captain Price. The campaign story takes place on the Korean Peninsula, where North Korea launches a full-scale invasion that threatens global stability. In multiplayer, the game brings back many classic Call of Duty features that fans have been asking for: >red dots on the minimap >theater mode >map voting >no random bullet bloom for more accurate and consistent gunplay >12 dedicated 6v6 maps available at launch >dynamic Kill Block arenas that can reshuffle their layout in hundreds of ways during matches >updated movement that feels faster than Modern Warfare 2, with improved mantling and slide canceling (but no Omnimovement) >classic pick-three perk system, including options like Ninja >full traditional Prestige system with 10 levels that reset unlocks and offer extra rewards >two progression paths you can switch between at any time, with an exclusive Ghost skin on the regular track >more open playlists with lighter skill-based matchmaking >removal of the annoying “update requires restart” message >Gunfight and Big War modes The full game launches on October 23, 2026, for PS5, Xbox Series X/S, PC, and Nintendo Switch 2.
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Sony and Bandai Namco have started a test project together using generative AI that can create images, animations, and other content on its own to help make video games faster and better. This project is part of a bigger long-term partnership where the companies want to grow popular Japanese game brands around the world They are already using generative AI to make official images for GUNPLA, the popular plastic model kits from the Gundam series. Another tool called Mockingbird quickly turns real actor movements into full 3D animations Sony says the AI will support the creators but never replace them, so the main ideas, designs, stories, and emotions in the games will always come from the human teams and performers.
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DoubleLine Capital CEO Jeffrey Gundlach raised questions about financial advisers and other intermediaries who ushered individual investors into private credit and other so-called semi-liquid funds
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100 dmg per shelling HOLYSHIT (also excuse the very poor gunlance play its been a while i keep on remembering lance😭)
Today's Charm Haul the gods really want me to play Gunlance
yknow im so sad that this skill is only a thing for greatsword this opens up so much build potential since it's self damage procs latent power and resentment this couldve been so good on Lance/Gunlance/Hammer
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