Final Fantasy 7 Rebirth director Naoki Hamaguchi has responded to complaints about the game’s many mini-games.
“I don’t think that discussion really gets to the heart of the matter,” explaining that the real question isn’t whether the game has too many or too few mini-games. What matters is whether they’re fun and make the game better.
He also said he wanted the remakes to offer an experience as rich in mini-games as the original FF7.
“I believe that how we can deliver that gaming experience is more important than whether to increase or reduce the number of minigames,”
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Final Fantasy VII Rebirth director Naoki Hamaguchi recently shared his thoughts on the future of RPG combat systems
He said that games like Clair Obscur: Expedition 33 “may have been inevitable” as newer players increasingly prefer real-time gameplay over traditional turn-based combat.
According to Hamaguchi, many younger players grew up with fast-paced action games and online multiplayer titles, which has changed expectations for modern RPGs.
As a result, more developers are moving toward action-focused combat systems that feel faster and more interactive.
At the same time, he made it clear that turn-based RPGs are not disappearing.