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8 FIRST TEAM ALL-DEFENSE SELECTIONS. tied for second-most in NBA history.
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Final NBA mock draft 2026: Cameron Boozer joins AJ Dybantsa in top-two selections
Meritz Securities: value chain, specifications, and material selections for GB200 NVL72, GB300 NVL72, and VR200 NVL144. $NVDA
👊 Locked in and supporting big bro JT. Congrats to Jordyn and the Tyson family - having a set of brothers being first round selections! #LetEmKnow#
Is Tiki-Taka a mistake for Zimbabwe football? The panel breaks down the new coaching setup, squad selections, and more on ZW FANS AND LEGENDS! Watch here: Advertise with us - head to our DMs or Website for partnerships! #ZimbabweFootball# #ZimSoccer# #A#...
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Sessions hub in Claude Code? Users will be able to see all their sessions across various places in Claude Desktop. > Model, effort, and permission mode selectors are configurable for each. > Both local and cloud sessions are listed there, so it is easy to switch between them.
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Testing the assignee dropdown in @planepowers. I asked Grok for dummy data and avatars to test it. It built a flight software crew. Stacked selections, search, clear checkmarks, and those tiny faces. A lot of care for one dropdown, exactly how we like it.
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Recent performance fix: lazy-loaded CSS comes with a price. @vite_js build.cssCodeSplit helped us. Linear still uses CSS Modules for complex selectors not yet migrated to @stylexjs. When our module preloader warmed lazy-loaded chunks that contained CSS, it attached new stylesheets in quick succession. Each invalidated style and layout across the page, triggering 28 full-page layouts. 🥺 We fixed this by setting `build.cssCodeSplit` to false, which makes Vite emit one stylesheet. As StyleX already uses atomic CSS, the file size is acceptable and bounded. That introduced a new issue: Vite adds the file to the HTML as a render-blocking link, delaying our custom loader icon baked into the HTML. Our post-build step rewrites the link to media=print so it fetches early without blocking the loader. We wait for it to load, switch it to media=all, and only then render the app.
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