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Prompt Share @NICKIMINAJ inspired Use the uploaded photo as the exact character reference. Preserve the subject’s face and identity perfectly — same facial structure, eye shape and color, nose, lips, jawline, cheekbones, forehead, skin tone, pores, subtle skin texture, and unique facial proportions. Maintain exact face fidelity from the source image with zero morphing or alteration. Do not stylize. Do not add extra fine details. Suppress extra fine details. Build in deliberate low-frequency atmospheric artifacts to create a smoother texture field and reduce pixel crawl. Highly detailed cinematic fashion photograph. The subject stands in front of the rear of a white Tesla Model X with both falcon-wing doors fully open upward. She faces the camera with a confident expression. Hair: Extremely long pink hair that falls only on the left side of her body, reaching all the way down to her ankles. On the right side of her head the same pink hair is slicked back and swept over toward the long side, lying flat and neat. Outfit: A glossy grey form-fitting bodysuit with a mirror-reflective metallic armor-style chestplate. Makeup: Clean defined eyeliner and mascara. Setting and lighting: Futuristic studio or clean industrial background with soft dramatic lighting that creates strong reflections on the glossy bodysuit, metallic chestplate, and the white Tesla Model X. Aesthetic: High-fashion cinematic photography with precise grey, pink, and white color matching, strong reflective surfaces, and intentional low-frequency atmospheric softening. Photorealistic with restrained detail. The face must remain an exact match to the uploaded photo at all times — perfect identity lock from beginning to end. edgy chin up tilt, lean back some on one hand on the car but still standing
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MiniMax H3 - Prompt Share Give it a character reference and it turns it into a high-tech digital assembly sequence. You can use parts of the result in your music videos too. Prompt: Use the provided reference as the final character target. Create a short premium cinematic character creation video where the character is built step by step through a high-tech digital assembly process. The sequence should feel fast, intense and visually sophisticated. Show a clear staged progression. Begin with abstract digital fragments, prototype sketches, blueprint-style drawings, construction lines and technical concept sheets appearing in the background. Then gradually assemble the character from the inside out, with limbs, body parts, clothing and facial features forming through scanning passes, holographic layers, wireframes, segmented image fragments, luminous particles and sleek interface elements. Let the arms, legs and other body parts visibly generate in stages, as if engineered by an advanced system. Some moments should show unfinished digital anatomy, partial structures and evolving forms before they lock into the final design. Keep the background alive with passing prototype art, silhouette studies, detail callouts and design variations to reinforce the feeling of a real creation process. The pacing should be rapid and aggressive, with dense motion, layered depth, sharp transitions and constant visual activity, while keeping the character build clearly readable as the main focus. The overall style should feel futuristic, polished, luxurious and cinematic. End with the fully completed character, cleanly revealed and clearly matching the reference.
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MiniMax H3 - Prompt Share This prompt turns any reference image into a video showing how the subject could be made by hand from scratch. I tried it with my profile picture. It should work with any subject. Prompt: A cinematic creation film follows one maker reconstructing the main subject shown in the referenced image completely from scratch. The referenced image defines the finished subject’s complete visible appearance, proportions, structure, materials, colors, clothing or surface details, and distinctive features; ignore its background, framing, lighting, and unrelated elements. Begin directly on an empty, clean virtual workbench. Use a stable front three-quarter overhead view that keeps the developing subject readable. There is one maker throughout, represented by the same consistent left and right hands and forearms. Show no more than two hands at once. From 0 to 14 seconds, the entire creation unfolds as a clearly accelerated timelapse with rapid, purposeful hand movement and restrained motion blur. Short jump cuts compress repetitive manual work only after each action has visibly completed. Every cut inherits the exact form and progress left by the previous action. 0-2 seconds: One hand enters already holding the first foundation material, armature, or base element appropriate to the referenced subject and places it at the center. The second hand steadies it as the maker establishes the initial supporting form. 2-8 seconds: The maker rapidly develops the subject’s major structure and volumes using one coherent creation method appropriate to what the referenced image depicts. A living subject is sculpted as one continuous, non-gory digital form from armature to anatomy; a vehicle or machine is built from chassis to functional structure; an object is formed or assembled from its supporting body outward. Each additional material or component enters from outside the frame while firmly held by one of the maker’s hands, is carried to its destination, and remains under hand control until attached or shaped. 8-12 seconds: The same hands develop the recognizable outer form and reference-specific features. The maker sculpts, fits, wraps, stitches, fastens, carves, or polishes only where appropriate to the subject. Facial features, hair, clothing, body panels, wheels, glass, surfaces, accessories, or equivalent defining elements emerge through visible hand and tool contact, never through spontaneous transformation. 12-14 seconds: The maker refines proportions, edges, joints, surface transitions, textures, colors, and distinctive details until the developing subject closely matches the referenced image. One hand stabilizes the form while the other performs each final adjustment with a hand-held tool. 14-15 seconds: The maker removes the last tool by hand and withdraws both hands. The timelapse returns to normal speed as the camera makes a restrained push toward the completed subject and holds on a clean final view. Materials and components do not need to be visible before use, but anything newly introduced must enter the frame already held by one of the maker’s hands. Nothing moves, assembles, appears, disappears, or changes material independently. Maintain one maker, one continuous subject, one creation position, and one category-appropriate construction method. No assistants, extra hands, detached anatomy, duplicated elements, magical morphing, drawing phase, software interface, cursor, menus, annotations, or text overlays.
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