Had a pretty productive week. Flow is such a strange state, it feels almost sublime when you’re in it. Grok 4.5 in Cursor certainly played a big part in that.
- Upgraded the dungeon visuals to make it feel more atmospheric
- Redesigned 18 enemies and added different enemy poses when they attack or get hurt
- Redesigned all 86 cards in the game, I basically had Grok guide me through the redesign process in a structured way, card by card
- Reworked many of the combat VFX to make it feel more juicy
Still more work to go but really happy with the progress.
Steam page if you'd like to wishlist the game: