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Katsuhiro Harada
@Harada_TEKKEN
CEO, VS Studio - Rooted in 1990s Video Game Soft R&D. Former TEKKEN / Soul Calibur Series Creator / Director.
参加 July 2010
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It’s nostalgic for me! At the time, I quietly believed that Guilty Gear deserved to reach the stage of becoming its first million-selling — even double-million-selling — title. I approached Arc’s president and proposed that we handle the publishing. In the end, that became a reality in many regions, and GG Strive turned out to be the biggest success the series had ever seen. It’s a title that remains especially memorable to me as well.
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@Leon893710 @maximilian_ @Harada_TEKKEN It was during EVO 2019, was the very first time Strive was ever shown to the public!