Blake spent a decade in startups after Ubisoft, and the biggest lesson he carries into this space is simple: projects need to be built like real businesses if they want to survive
“When you join that type of industry, you know you're going to be wearing a lot of hats”
“It's an always-on job, you're not looking to really have a 9-5”
“The majority of the reasons projects struggle is that they didn't really have that business sense or that understanding of what it takes to build a company from the ground up”
“You need to sustain yourself, your employees and the business to make sure that it has legs and will last for five, 10, 15, 20 years”
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@smokemonsterLA