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Nick Dobos
@NickADobos
prompt engineer @browsercompany | I make apps. My code runs on 100mil+ phones | former iOSdev @Twitter | indie dev @mindGoblinStdio Download Hivemind⬇️
参加 October 2012
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Counterpoint to slop grenades: Post AI software orgs should be designed such that they catch slop grenades gracefully. If code is cheap, you should spray, pray then test. You want slop cannon engineers, well actually you want slop machine gun engineers. For example, it should be impossible for any single engineer to break prod. If you intern can fuck up and cause actual problems that’s not the intern’s fault it’s actually a company process problem. For example you have company processes like code review, CI checks, security audits, time between merge and ship to test internally, early beta testers, bug bounty programs. These combine to debug code long after the code is written. In the same way, if I toss a slop grenade onto 10 teammates. In an ideal world, that would be impossible to cause problems. The Ai and company processes will simply autofix and enhance refine and deslop. And to be clear, I don’t believe any company on earth has gotten to this idealized point yet. Please don’t throw slop grenades on your teammates. I will say I am slightly guilty of this. There is a balance to be now found between speed and high standards enabled by AI. But consider, is the company itself is now an AI harness?
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Lazy work used to mean too little output. Now, with AI, it often means too much and more work for everyone else. @tobi call it "slop grenades." A "Slop Grenade" is when you let AI produce the work and pass it on without adding any value (including checking it). Someone else has to wade through it, catch the mistakes, and clean up the mess. You save time and look productive but someone else pays for it.
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