I turned Raz from
@ArenaofValor into an animated 3D character running directly in Three.js. 🔥🥊
This is my latest showcase for img2threejs v1.5.2 - and the new version is officially out.
Image → TripoAI or Hyper3D → Rigging → Animation → VFX → Three.js.
For this demo, I wanted to push beyond simply reconstructing a character.
Raz needed to actually FEEL like Raz: explosive punches, fast movement, combat animation, and the fiery VFX around his attacks.
The entire workflow was built through the img2threejs pipeline, turning visual references into a character that can be controlled, animated, and extended directly in code.
And the best part:
img2threejs v1.5.2 is available now.
You can try the same pipeline yourself and see how far you can push AI-assisted 3D character creation for Three.js and WebGL.
Open source. Built for experimentation.
GitHub 👇
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