Tim Cain says one key reason the original Fallout was so good is often overlooked: the developers challenged each other.
“Fallout was great because we pushed each other during development.”
According to the Fallout co-creator, good game development needs people who are willing to question ideas instead of simply agreeing with them.
Cain connects this to the “Abilene paradox,” where people go along with an idea because nobody wants to challenge the group.