GTA 6 could be the most RPG-like game in the series yet, Rockstar wants players to live their own life in Vice City
“You can really make the game what you want it to be at the time, whether that’s more of a roleplay experience where you’re buying cigarettes and beer in the shop and going on the train for the day, or going to a club. You can have your life in the game.”
But Rockstar knows the game needs balance, it doesn’t want to overwhelm players with too many systems.
“You don’t want to feel like you’re foisting things on the player and then have them reject those things. It’s more about trying to let people lean into the way they want to play.”
One dev is so dedicated to the game’s buses that he’s memorized their routes and tests them during playtesting.
“I’ve memorized all of the routes.” Phil Hooker, Rockstar lead developer.