็™ป้Œฒใ—ใฆๆ‹›ๅพ…ใƒชใƒณใ‚ฏใ‚’ๅ…ฑๆœ‰ใ™ใ‚‹ใจใ€ๅ‹•็”ปๅ†็”Ÿๅ ฑ้…ฌใจ็ดนไป‹ๅ ฑ้…ฌใ‚’็ฒๅพ—ใงใใพใ™ใ€‚

Silas Kierstein
@SilasCodes3D
๐ŸŽ“ Software Student @ SDU โ€™27 ๐ŸงŠ Aspiring 3D Developer learning #Threejs# ๐Ÿ‘‡ Watch me grow from zero to 3D hero
ๅ‚ๅŠ  April 2015
22 ใƒ•ใ‚ฉใƒญใƒผไธญ    10 ใƒ•ใ‚กใƒณ
Learning Rapier physics in Three.js is going exactly as planned... ๐Ÿ’€(๐Ÿ”Š Sound ON) Adding physics to a scene is soooo much fun! The Stack: ๐ŸงŠ Three.js ๐ŸŽ๏ธ Rapier WASM (Physics Engine) using the raycaster I applied a force on the intersected balls ๐Ÿ˜Ž #ThreejsJourney# #Threejs#
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