this is a great breakdown on why we made some of the decisions we did
weekly pools were mostly because the abs incentive system was on a weekly basis
but we understood that degens needed instant gratification too, which is why we introduced the blessing system
these work together to create a rewarding experience where all playertypes (whales, smaller players, weekly optimizers, bAXS grinders, blessing chasers) can play for their goals
but i also acknowledge our system isn't perfect. We're working on retention tools and more interesting reward structures to cater for even more players