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skarly
@Skarly
参加 November 2021
4.6K フォロー中    21K ファン
this is a great breakdown on why we made some of the decisions we did weekly pools were mostly because the abs incentive system was on a weekly basis but we understood that degens needed instant gratification too, which is why we introduced the blessing system these work together to create a rewarding experience where all playertypes (whales, smaller players, weekly optimizers, bAXS grinders, blessing chasers) can play for their goals but i also acknowledge our system isn't perfect. We're working on retention tools and more interesting reward structures to cater for even more players
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Some thoughts on Axie:DoM from a risk 2 earn perspective (working on a piece):