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Unreal Engine
@UnrealEngine
We make the engine. You make it Unreal.
参加 July 2010
10.6K フォロー中    597.6K ファン
Hot on the heels of today's Inside Unreal, we're back at it again tomorrow with Spending Milliseconds: Choosing Rendering Features for Your Game! Join us July 16 at 2PM ET as we're joined by Adam Kiraly of @TanglewoodGames to discuss UE 5’s major rendering features, focusing on Nanite, Lumen, VSM and their alternatives:
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