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Unreal Engine
@UnrealEngine
We make the engine. You make it Unreal.
参加 July 2010
10.5K フォロー中    598.4K ファン
Unreal Engine's World Partition was a real boon for The Coalition in their creation of Gears of War: E-Day's world. The automated grid-based streaming, fast geo and memory management allowed the team to create larger environments, giving Kalona and the events of Emergence Day impactful scale:
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