There's a huge debate right now around AI video agents.
Which model wins, which workflow, whether editors are going away, whether video editing software is dead.
I think most people are looking in the wrong place. Here are my two axioms.
Axiom 1: everything that can be expressed as data will get cracked. Or already has been.
Editing, captions, b-roll, pacing, voice, avatars, color grading. The moment a craft can be described, measured and labeled, it ends up inside a model. It's not a question of if. It's a question of months.
Betting your company on "we make the best captions on the market" is betting against the curve.
Axiom 2: the real problem today isn't generation anymore. It's ontology.
The models are here. The tools are here. The problem is how you orchestrate them to produce a video that's actually good, not just technically correct.
An ontology, concretely, is three things.
→ How the elements of a video are expressed, stored and passed to models. A scene, a shot, a hook, a brand, a tone, a character. If an agent can't read your video as a structure, it can't work on it. It can only regenerate it.
→ Having the right system of record. The place where the truth lives: your assets, your brand guidelines, your characters, your history, what performed and what flopped. Without it, every agent starts from zero on every run.
→ Making sure users don't reinvent the wheel locally every single time. Right now everyone is hacking together their own prompts, templates and workflows in their corner. That's knowledge dying on a hard drive.
Good ontology: agents understand what they're manipulating.
Bad ontology: you have the best models in the world and you still ship generic videos.
And this is where it gets interesting for the future of SaaS, especially in AI video editing.
Tomorrow's SaaS isn't an interface full of buttons. Agents don't need buttons.
It's two things.
A system of record that agents can work with. A base where the video, the brand, the characters and the style exist in a form any agent can read, modify and compose.
The ability to build the last 5 to 10%. The first 90% is going to be commoditized, that's axiom 1. What's left is taste. Singularity. The thing that makes your video look like you, and not like the average of the internet.
And that last 5 to 10% is an infinite problem. There will never be a "solved." Taste moves, formats move, audiences get bored. Every time the average goes up, the gap that matters shifts. That's exactly why it's where you should build.
Last piece: plug all of it into other bots.
Your video agent won't live alone. It needs to talk to your marketing agent, your CRM, your distribution agent, your analytics. Video becomes a living object in a graph of agents, not an .mp4 you export and forget.
To sum up:
Models will crack everything, so value leaves generation.
Value moves to ontology: how you represent, store and share video knowledge.
The winning SaaS is an agent-native system of record, tools for the last 5 to 10% of taste, and native connection to the rest of the agent ecosystem.
That's exactly what we're building at Argil.
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i've spent an unhealthy amount of time on agentic video editing, here's everything i learned:
video editing is 100% solved. we're pushing out hundreds of videos a day with agents and have replaced almost all of our editors
drop every limiting belief you have about agentic editing, any style of creative is possible
here are the best models for video editing right now:
1. GPT 6 Astra (best taste by far, but also the most expensive)
2. Opus 5.5
3. Gemini 4 Argon
the best all around model is Opus 5.5
and don't waste your time on editing app MCPs like CapCut or DaVinci Resolve. they're slow and burn a ton of tokens compared to a custom workflow built for your specific use case
all editing is moving to the terminal + organized file systems
the most valuable (and most time consuming) part is having your best editors train your harness so it learns from its mistakes and can one-shot creatives
your best editor becomes 100x more leveraged once you teach them how to use Opus 5.5 in their workflow and build skills around their process
in 6 months most teams will be 1 creative engineer managing everything with agents
what a time to be alive..
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