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Shikhar
@xikhar
making cool stuff with AI 3D / games
参加 April 2018
1K フォロー中    13.7K ファン
If you’re making 3D games with AI, you need even better hardware. I’ve got multiple subagents building components in threejs and blender, and other subagents are verifying them by rendering stuff in parallel. My laptop is being bottlenecked more than the tokens. To solve it, Claude created a subagent GPU and memory task allocator queue, where agents submit requests, and it handles the process without running out of memory and crashing the agent itself. This is the kind of natural evolution I would expect towards a game gen harness.
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