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Yining Karl Li
@yiningkarlli
Rendering Engineer at @disneyanimation working on Disney’s Hyperion Renderer and more. Previously @pixar, @dreamworks, @cornell, @penn. Views here are my own.
参加 February 2013
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This was 10 years ago so I'm a bit hazy on details now, but there were a few shots in this sequence that required a TB of RAM for water sims, and it was really late in production, so our solution was to cannibalize RAM from multiple machines and build some 1 TB RAM servers.
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