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Jacob Navok
@JNavok
CEO & Emmy-Award Winner, Genvid. Previously 社長付 (President's Office) at Square Enix Holdings.
가입 February 2010
930 팔로잉 중    6.5K 팬
Valve says they want to improve discovery rather than filter developers over AI. This is EXACTLY what I said would happen last week (see screenshot.) There is no way out of the AI-enabled flood because it's the genie is out of the bottle. The frontier models are incredible, the open source models are not going away, they are going to get better and run on local hardware. The ONLY thing Valve can do is improve its discovery algorithm to match what Roblox and YouTube do. The problem of infinite content was already solved. It doesn't differ from how Tiktok, YouTube or Instagram already work. Roblox proves that the model is viable for both developers and users. The source of Valve's comments appears to be a presentation yesterday in Busan:
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Valve says it's "fully aware" of the AI slop flooding Steam. Rather than filtering developers, Valve wants to improve discovery. Next Fest shows games almost at random for the first two days, and wishlists alone don't boost your Steam visibility. People actually buying and playing your game does. Tom Giardino highlighted the shift in scale. Just three years ago, he was going around trying to convince developers to participate, saying, "There are only 50 or 100 games, so you should definitely join," but now the number of participating titles reaches into the thousands. He described it as "the pendulum swinging to the opposite side." "We don't think we're perfect and there's plenty of room for improvement," but added, "Rather than limiting developer access, making Steam a smarter and more dynamic platform is the starting point of our philosophy."
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