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Pirat_Nation ๐Ÿ”ด
@Pirat_Nation
Tech & gaming analysis with the latest updates | TV & Films | alt: @piratnation | Official @skinscom Affiliate
๊ฐ€์ž… July 2022
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Goddess of Victory: Nikke has generated 1.3 billion dollars in revenue in only 3.5 years since launching in November 2022. This matches the profit from selling around 32 million copies of a $70 AAA game after platform fees, marketing, and production costs. The game has over 20 million downloads worldwide: >Japan accounting for 48.3% of revenue >South Korea 19% >United States 17.3%. This is a great example of how the live-service gacha model can outscale traditional boxed games in revenue For context, even massive single-player hits like The Last of Us Part II or recent Call of Duty campaigns rarely clear that kind of sustained net impact without DLC/microtransactions of their own
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