Capcom says it’s “quite confident” that Onimusha: Way of the Sword will offer a solid challenge in the full game after many players felt the demo was “too easy.”
Producers Akihito Kadowaki and director Satoru Nihei explained that the demo takes place early in the game and was “custom built” to give Musashi skills players would normally unlock later, which combined to make it “easier than it should be.”
They added that if every enemy was difficult, “it would lead to stress” for some players, but promised tougher enemies and said there will “definitely” be something for players looking for a bigger challenge.