가입 후 초대 링크를 공유하면 동영상 재생 및 초대 보상을 받을 수 있습니다.

Sepreth
@Sepreth
가입 June 2023
0 팔로잉 중    0 팬
Dominic Guay has a convenient exception. At Ubisoft he helped ship Watch Dogs worlds that trained players to chase a marker until the map went quiet. Now Invoke is selling Warlock: Dungeons & Dragons as the game with no AAA waypoints, because a find should feel earned, not assigned. They already knew the icon kills curiosity. They built the icon. They watched it work. The compass can still hide. The map is just thinner. The lecture is new. The résumé isn’t. Wizards didn’t hire a man who suddenly hates waypoints. They hired a man who already sold them, and now needs a 2027 D&D open world that cannot look like Watch Dogs.
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