๊ฐ€์ž… ํ›„ ์ดˆ๋Œ€ ๋งํฌ๋ฅผ ๊ณต์œ ํ•˜๋ฉด ๋™์˜์ƒ ์žฌ์ƒ ๋ฐ ์ดˆ๋Œ€ ๋ณด์ƒ์„ ๋ฐ›์„ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Silas Kierstein
@SilasCodes3D
๐ŸŽ“ Software Student @ SDU โ€™27 ๐ŸงŠ Aspiring 3D Developer learning #Threejs# ๐Ÿ‘‡ Watch me grow from zero to 3D hero
๊ฐ€์ž… April 2015
22 ํŒ”๋กœ์ž‰ ์ค‘    10 ํŒฌ
Learning Rapier physics in Three.js is going exactly as planned... ๐Ÿ’€(๐Ÿ”Š Sound ON) Adding physics to a scene is soooo much fun! The Stack: ๐ŸงŠ Three.js ๐ŸŽ๏ธ Rapier WASM (Physics Engine) using the raycaster I applied a force on the intersected balls ๐Ÿ˜Ž #ThreejsJourney# #Threejs#
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