Gaussian splats are making their way into more and more DCCs, which is awesome to see. But there’s a big difference between supporting splats and building an entire creative workflow around them.
That’s what SplatPaint is focused on.
Editing, painting, relighting, sculpting, animating, transforming, FX, cleanup, optimization and a growing set of tools designed specifically around Gaussian splats as a creative medium.
The latest drop is FX #
35#: Focus Scatter, a GPU-accelerated real-time effect that scatters points based on the active camera view. Move or rotate the camera and the effect shifts with it, creating a really fun pointillism-style using depth directly from the splats.
35 real-time FX. Hundreds of splat-focused tools and features. And a lot more coming!
If you’re working with splats, give it a spin: