This Thursday July 23 at 2PM ET, we'll be joined by
@PolyHammerTools for a MetaHuman-centric Inside Unreal!
With the integration of OpenRigLogic into Blender, the team will be showing us how you can use their free addon to get a 1-to-1 MetaHuman rig in Blender just like in Unreal Engine as well as some advanced behavioural workflows: