Long before Tesla, SpaceX or even PayPal, a 12-year-old Elon Musk was already building things with code
He created a space-themed video game called Blastar using BASIC
The idea was simple: the player controlled a spacecraft and had to destroy an alien freighter carrying deadly hydrogen bombs and “status beam machines”
The player started with five ships, effectively giving them five lives
In December 1984, the source code was published as a type-in listing in the South African magazine PC and Office Technology
Elon was 13 by the time the issue appeared, and he was paid around $500 for the code
There was no app store or modern game engine or YouTube tutorial at all
The game was printed as lines of code across magazine pages so readers could manually type it into their own computers
More than 40 years later, the original code has been transcribed and can still be run through a Spectravideo emulator
A browser version was also recreated from the original magazine listing
At 12 years old, Elon was already turning ideas into working technology
First, he programmed spaceships on a screen
Decades later, he began building real rockets and spacecraft