This is my new opensource project with WEBGL2 &
@threejs , my goal was to build a third person template of a samurai, so I built 3 techniques ( using the katana ) & 3 magic abilities which are fully procedural.
katana fire made of a real raymarched volume, ragdoll with no physics engine, Skeleton was done in mixamo so that it's easy to swap character & a character editor.
A lot of manual work done & I used Opus 5
@AnthropicAI help to speed up my vision.
Live link:
Source code: