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Dan Greenheck
@dangreenheck
Catholic โœ๏ธ Father of 2 gremlins ๐Ÿ‘น Serial hobbyist ๐ŸŽจ Building
๊ฐ€์ž… March 2024
135 ํŒ”๋กœ์ž‰ ์ค‘    7.3K ํŒฌ
To support determinism in Three.js Water Pro, I had to switch to a fixed 60 Hz update rate for the wave sim. An unintended side effect of this is the average FPS has increased by a few % since I'm now doing less work on average when FPS > 60, since some frames skip the wave sim. Overall, the next version should see a 15-20% improvement in performance thanks to some other optimizations I made! ๐Ÿ”ฅ
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