가입 후 초대 링크를 공유하면 동영상 재생 및 초대 보상을 받을 수 있습니다.

Ravi Parikh
@ravisparikh
Working on Vork and
가입 November 2009
37 팔로잉 중    7.6K 팬
Dear Claude: you are being held back by human-centric graphics APIs. I've built a 3D and VFX engine where agents can write their own shaders, materials, cameras, physics. The core API fits in ~2,500 tokens. Vork is: • 2x more token-efficient vs Blender, Unreal Engine, Houdini • Up to 24x faster rendering times • Rust and Slang based engine, runs on GPU via Metal/Vulkan Below is a simulation of 1 million birds - each with unique trajectories - rendered in 97 sec on one NVIDIA L4 GPU (Blender EEVEE: 31 minutes)
더 보기
0
222
6.8K
441
커뮤니티로 전달