Palmer Luckey on the advice that shaped how he hires:
"The most important advice that I can give people is to work on projects that you care about."
Palmer warns against looking to formal education. Whether college or the state-mandated school system to tell you what to build or how to learn it:
"Don't look to them to tell you 'here's what electronics projects you should be working on, here's what you should be doing to learn how to do these things.'"
He gives two reasons.
The first is that institutions move slowly:
"They're often years or even decades behind what industry and hobbyists are actually doing, so you're going to be learning how to do things that are ancient."
The second is about ownership. When the project is yours alone, your judgment sharpens:
"When you're working on something that you're only doing for yourself, you're going to make way better decisions… in what you teach yourself, in how you do things."
This belief carries directly into how he hires at Anduril:
"I look for people who have done projects that were outside of what their work paid them to do or what their school made them do, because that means they're the type of person who is willing to work on things with their own money and their own time. Because they want to bring something into this world that wouldn't have existed otherwise."
And to
@PalmerLuckey, those self-driven projects aren't just impressive on a resume. They're where the real learning happens:
"To me, those are the projects… that's what drives you to learn the most."