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Former PlayStation boss Shuhei Yoshida says Japan Studio was shut down because Sony’s priorities changed to focus on AAA According to Yoshida, Sony “wanted to drive hardware sales with games like God of War and Uncharted.” As PlayStation focused more on big-budget AAA exclusives, there was less room for the kind of smaller, creative games Japan Studio was known for. Yoshida also pointed out that the rise of indie games made it even harder for mid-sized AA titles to find their place. Japan Studio gave us classics like Ape Escape, Gravity Rush, Patapon, LocoRoco, The Last Guardian, and also worked on Bloodborne and the original Demon’s Souls.
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