注册并分享邀请链接,可获得视频播放与邀请奖励。

Sepreth
@Sepreth
加入 June 2023
0 正在关注    0 粉丝
Dominic Guay has a convenient exception. At Ubisoft he helped ship Watch Dogs worlds that trained players to chase a marker until the map went quiet. Now Invoke is selling Warlock: Dungeons & Dragons as the game with no AAA waypoints, because a find should feel earned, not assigned. They already knew the icon kills curiosity. They built the icon. They watched it work. The compass can still hide. The map is just thinner. The lecture is new. The résumé isn’t. Wizards didn’t hire a man who suddenly hates waypoints. They hired a man who already sold them, and now needs a 2027 D&D open world that cannot look like Watch Dogs.
显示更多