Shareholders,
A game is becoming something you can send to a friend. Someone has an idea, builds it with an agent and publishes a URL. Players change it. Communities make their own versions. Worlds that once required a studio become something a few people can create and keep alive.
We introduced RW-PLAY because we understood the economic opportunity forming around this future. Those creators would need capital, distribution and financial infrastructure. NetNet has spent these months building from that conviction.
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