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Persona 6 producer Kazuhisa Wada says Atlus has never tried to make Persona games specifically for the global market. “Our goal has never been simply to make games for the global market. Instead, we’ve always believed in creating the games that we ourselves genuinely find exciting.” Wada says Persona becoming popular worldwide was a result of the team making the games they wanted to make, not trying to appeal to international audiences. Atlus is now putting more focus on localization and quality, but they say the philosophy remains the same, make the games they find exciting.
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