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Daniel Vávra, director of Kingdom Come: Deliverance 2, has tested the leaked version of NVIDIA’s DLSS 5 in the game According to Vávra, the leaked version does not change character geometry or alter their appearance. Instead, it uses existing data to improve lighting and detail, particularly on characters. The biggest improvements he noticed were: -Much better skin and facial detail -More realistic-looking skin lighting -Stronger ambient occlusion -Shadows from hats, helmets, hoods and small character details such as buckles and pouches -Better and darker shadows within hair -Some improvements to shadows and textures in the environment and vegetation Vávra says the result makes the characters look much closer to how the developers originally intended them to look, and its not AI-slop
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