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According to Paul Tassi, Sony no longer working with Kojima on PHYSINT means Kojima Productions has reportedly lost access to Sony’s Decima engine. Both Death Stranding games were built with Decima, a graphics engine considered one of the best and central to the look and tech of Kojima games. They will have to switch to UE or one of the engines Xbox has. There’s unconfirmed information that Sony/PlayStation made multiple attempts to acquire Kojima Productions, but Hideo Kojima repeatedly turned them down, including the latest offer. If they lost access to Decima, PHYSINT could take even more time to develop while they work on another engine.
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