A Steam pricing analyst says she was actually thinking: “Oh god, please price it higher” when Hollow Knight: Silksong launched at just $19.99.
Pricing specialist Cassia Curran argues that the game offers so much content and quality for $20 that it could make things harder for other indie developers trying to charge $25–$30.
“I was a bit like, ‘Oh god, please price it higher.’”
She believes $24.99 could have been a better price point for the wider indie market.
Silksong might accidentally make gamers expect huge, high-quality indie games to stay cheap.