Rockstar confirmed Grand Theft Auto 6 is targeting 30 frames per second on consoles.
The studio said the game was built “from the ground up” for current-gen PlayStation and Xbox, “pushing both platforms to their absolute limits” while keeping Leonida’s density and visual fidelity.
PS5 Pro gets PSSR and ray-traced shadows. No 60fps mode has been announced.
A PC version still hasn’t been confirmed.
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