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Unreal Engine
@UnrealEngine
We make the engine. You make it Unreal.
加入 July 2010
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This Thursday July 23 at 2PM ET, we'll be joined by @PolyHammerTools for a MetaHuman-centric Inside Unreal! With the integration of OpenRigLogic into Blender, the team will be showing us how you can use their free addon to get a 1-to-1 MetaHuman rig in Blender just like in Unreal Engine as well as some advanced behavioural workflows:
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