meta programming is incredibly fun
_> he minimal amount of prompts in order to get your optimal design + build
repeated processe like wayfinder and goal are two approaches, but we are scratching the surface
i think of meta programming as a deep skill in itself:
(One approach)
1. Scope all + grilling (or auto grill)
2. Fill gaps
3. Adversarial review + build eval system
4. Repeat until spec is tight and complete (human review)
5. Build in a single long horizon shot
My runs take 6 hours now - but once I have access to 750TPS+ - it will take 10-15 minutes. The compounding effects of this across the economy will be profound.